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Sports Game Machine
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65-inch HD Interactive Screen Sports Game Machine with Motion-Sensing for 2 Players

65-inch HD Interactive Screen Sports Game Machine with Motion-Sensing for 2 Players

Brand Name: Joyfuncade
MOQ: 1
Payment Terms: T/T,D/P
Supply Ability: 10000+
Detail Information
Place of Origin:
China
Certification:
CE /ISO 9001/RoHS SASO Patents
Item:
Arcade Sports Game Machine
Size:
1528×1027×2457mm
Display:
65-inch HD Interactive Screen
Power:
80-100W
Floor Space:
Approx. 6 ㎡
Voltage:
110–240V
Weight:
100 KG
Players:
2 Players
Warrenty:
1 Year
Agerange:
6 Years And Above
Language System:
Chinese/English Or Customized
Color:
As Picture Show,Or Customized
Packaging Details:
Wooden Box Packaging
Supply Ability:
10000+
Highlight:

65-inch HD interactive screen Sports Game Machine

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2 Players Arcade Game Machine

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Motion-sensing Interactive Entertainment Device

Product Description
Indoor Arcade Mobile Sports Game Machine - Body Motion Rush
Body Motion Rush is an interactive entertainment device powered by motion-sensing and rhythm feedback technology. Players trigger dynamic light and sound effects through full-body movement, creating a perfect blend of exercise, gameplay, and immersive entertainment.
65-inch HD Interactive Screen Sports Game Machine with Motion-Sensing for 2 Players 0
Product Advantages
  • Compact design for flexible adaptation to multiple scenarios
  • Bright, clear display with excellent visibility from distance
  • Energy-efficient operation reducing daily operating costs
  • Stable anti-tipping structure for safety and durability
  • Globally compatible voltage for flexible installation
  • Millisecond-level precise recognition without wearable devices
  • Small space deployment with quick setup and operation
  • Two-player interactive competition enhancing social experience
Core Features
65-inch HD Interactive Screen Sports Game Machine with Motion-Sensing for 2 Players 1
  • Rhythmic Interaction: Running, jumping, and stepping actions trigger light and shadow feedback
  • Agility Training: Improves body coordination and reaction speed
  • Highly Immersive: Real-time interaction between movements, projection, and sound effects
  • Two-Player Interaction: Supports competitive and cooperative gameplay
  • Ready to Use: Integrated structure for easy installation and maintenance
Interactive Game Themes
  • Wall Breaker: Reaction time and rhythm challenge as seen on TV
  • Fruit Slicer: Fun fruit slicing game perfect for families and children
  • Crab's Iron Fist: Two-player cooperative boss challenge

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Custom development available based on brand events or holiday themes.
Gameplay Process
  1. Entering the game: Hand gesture recognition on the initial screen
  2. Selecting the mode: Screen selection of game and number of players
  3. Action-based gameplay: Running/jumping/stomping triggers light and sound effects
  4. Challenge ends: Displays score/combo/level results
  5. Prize draw: Collect treasure chests to win prize vouchers redeemable at the store
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Commercial Value
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Fast ROI: Low energy consumption with easy operation
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High Replayability: Rhythmic gameplay drives repeated participation
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Strong Attraction: Dynamic lighting and physical interaction attract crowds
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Strong Shareability: High visual impact ideal for social media sharing
User Experience
Average experience duration: 3-5 minutes
High participation among children, families, and young adults
"It's like a full-body version of Rhythm Master," "You'll break a sweat playing it."
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Versatile Application Scenarios
  • Commercial complexes creating interactive customer-attracting zones
  • Theme parks enriching entertainment areas with diverse content
  • Educational institutions combining education with entertainment
  • Community stores and children's centers integrating physical activity with fun
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